With a peak of 12 million subscriptions in October 2010 and Blizzard's final report of 5.5 million subscriptions in October 2015, As with other MMORPGs, players control a character avatar within a game world in third- or first-person view, exploring the landscape, fighting various monsters, completing quests, and interacting with non-player characters (NPCs) or other players.

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World of Warcraft contains elements from fantasy, steampunk, and science fiction: such as gryphons, dragons, and elves; steam-powered automata; zombies, werewolves, and other horror monsters; as well as time travel, spaceships, and alien worlds.

World of Warcraft takes place in a 3D representation of the Warcraft universe that players can interact with through their characters.

World of Warcraft contains a variety of mechanisms for player versus player (Pv P) play.

Players on player versus environment (Pv E) servers can opt to "flag" themselves, making themselves attackable to players of the opposite faction.

On both server types, there are special areas of the world where free-for-all combat is permitted.

Battlegrounds, for example, are similar to dungeons: only a set number of characters can enter a single battleground, but additional copies of the battleground can be made to accommodate additional players.Winning a battleground awards more honor and tokens than losing.In addition, players also earn honor when they or nearby teammates kill players in a battleground.Most end-game challenges are designed in a way that they can only be overcome while in a group.In this way, character classes are used in specific roles within a group.The game world initially consisted of the two continents in Azeroth: Kalimdor and the Eastern Kingdoms.